So, the first magus is up for this project. I was calling him Ken before, but now he’s called Coracinet. I stole the shark stats from crocodilles in Magi of Hermes…do you think anyone will mind? https://timothyferguson.wordpress.com/ephemera/ars-magica-ephemera/tin-islands-project/character-menu/coracinet-of-bjornaer-a-shapeshifter/
Read MoreA revised take on spontaneous spell menus
Over on the Ars Forum Tugdual has suggested I should just double all the numbers so that the roll is a straight one, without the division, which would allow me to just say “Roll 1” What do you think? Spontaneous spell menu: These are small spells you create as needed. So that you don’t need…
Read MoreThe cart before the horse and the wolf before the shark
So for the Tin Islands Project I’m doing things backwards. I should design cool things for the characters to overcome, and then design the pregens so that they can overcome them. This makes for a smoother game, so long as you can avoid the feeling that you used ot get in some older D&D modules…
Read MoreCryptic photographs concerning things I’d really like to write about, for Ars Magica
When in the UK, my wife took some photos for me, and I’ve put around 30 of them in a Facebook album. Each reflects something I wanted to remember, because I had an Ars Magica story idea related to it. I’m not going to say any more, beyond linking to the album.
Read MoreTin Islands Project : What’s different to normal?
The Tin Islands project for Ars Magica is beginning to take some shape in my mind. Here’s what is going to make it distinctive. All players will get a two page version of the basic Ars Magica rules. My first attempt at this is over here. All Latin terms will be given in English, other than…
Read MoreA rough idea of the poll’s outcome
So, the poll has run for a sufficent time to get useful data. So here we go. As a group, readers want an adventure for newbies that can be run at cons. So my first take on this is that the characters are junior magi in a covenant which is threatened with annihilation, and they…
Read MoreThe Australian experience following Gallipoli as a source for Tremere attitudes to the Schism War.
I’ve just finished the first write-up for Houses of Hermes: True Lineages. It discusses parallels between the Australian attitude to the Armenian Genocide and the Tremere attitude to rumors of Diedne human sacrifice.
Read MoreA miscellany of little faeries, left over from Realms of Power : Faerie
The section for Realms of Power : Faerie is now complete, and includes most of the little faeries cut from the book for length.
Read MoreMagi of Hermes section is up!
The section on Magi of Hermes is up. It’s not very detailed, but does contain some spells designed for a character I began to create, then did away with, during the pitching stage. I don’t recall her at all. That’s one of the virtues of this project: it makes me check my old files for things…
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Lords of Men: How Avoiding Something You Love Improves Your Writing
The section on Lords of Men is now complete, at least to the “first thoughts” stage. It talks a lot about my love of Pendragon, and how Lords differs from that earlier game, and why it suits Ars Magica better with those thematic differences.
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