Deep Ars Magica mechanical nerdiness follows. If you read the blog for the folklore, see you next time, because this is as crunchy as it gets. Might it be possible to realign the two experience systems by making the mundane skill system Verb and Noun, and using the triangular scale? My idea is as follows:…
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What do your hands say in Mythic Europe?
In roleplaying games, spellcasters generally make arcane gestures with their hands. In Ars Magica, spells are easier to cast if the character can make sweeping gestures. Spellcasting with subtle gestures is a hindrance, and casting without gestures deepy limits a magician’s power. Your character’s hands are doing something, and that something affects fundamental universal forces: what’s…
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Covenants are the perfect places for mass hysteria
Mass hysteria, for the purposes of this article, refers to the manias in which a group of people all begin to exhibit shared physical or psychological symptoms, for which there is no direct cause. The earliest recorded are the dancing manias which swept Mythic Europe. Mass hysteria is poorly understood, but documented cases have several…
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