Posting it on the web is the ghost of “done”, so: An Ancient Egyptian game. I’ve been looking at Ancient Egyptian Ars for quite a while, and I’ve never really been able to find the time to assemble it as an alt setting. I don’t want to do it as a hard precursor setting (no Aegis, different…
Read MoreBritish Goblins Chapter One: an example of stripping down text.
The text to be mined For this first chapter, I’ve decided to quote the complete text and colour code it to show what I’m looking for. In future chapters I’ll just publish my condensed notes. The idea here is to show you how the mining process works. The colour code is as follows: people or creatures, places,…
Read MoreBritish Goblins Project: first steps
I’m going to work with British Goblins in much the same way I would if I were writing a brief piece for an Ars book, or for the Sub Rosa fanzine. I’m not saying all of the authors work this way: I know that most of the ones I’ve collaborated with have different techniques. The…
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